Imports blueprint $SURVIVAL_DATA/LocalBlueprints/.blueprint Not specifying a name spawns the old male playermodel.įull list of valid names: 'tree', 'stone', 'soil', 'fencelong', 'fenceshort', 'fencecorner', 'beehive', 'cotton'Įxports blueprint $SURVIVAL_DATA/LocalBlueprints/.blueprint Spawn a unit: 'woc', 'tapebot', 'totebot', 'haybot'įull list of valid names: 'woc', 'tapebot', 'redtapebot', 'totebot', 'haybot', 'worm', 'farmbot' Sets the time of the day as a fraction (0.5=mid day)ĭisable time progression and set time to daytime Removes the ability to remove globally restricted objects.Įnables the standard Survival Mode inventory.Įnables an inventory similar to Creative Mode inventory, but with all Survival Mode items and objects available. Unrestrict interactions in all warehouses Respawn at last bed (or at the crash site)Įnables the ability to remove globally restricted objects. Gives the specified amount of Glowsticks. The descriptions listed are the official in-game help descriptions (which may contain mistakes). These commands are only available in Survival Mode with Dev Mode enabled. When used with a command name parameter, displays the description for that command. These commands can be used in any gamemode.
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